Concept and Visual Development

Thursday, March 15, 2012

final character


Posted by db at 10:47 AM No comments:
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Wednesday, March 14, 2012

collumn test


Posted by db at 12:45 PM No comments:
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Thursday, March 8, 2012

logo


Posted by db at 6:12 AM No comments:
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Friday, March 2, 2012

diver process model


Posted by db at 1:26 PM No comments:
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Hard Edge Modeling techniques.... Zbrush, Alias, Maya

Different ways to go about modeling in various packages.  With a visit to Adam Skutt's Web page to view some really nice models. 
Posted by db at 11:44 AM No comments:
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CGENV 2015

  • sara calleja
  • Evan Ruiz
  • Joshua Himmel
  • Roberto Thaureaux Martin
  • Brandon Csokasy
  • Scott Hohentanner
  • Alan Valencia
  • Tom Addison
  • Sarah Boeving
  • Caitlin Lamb
  • Jordan Morehouse
  • John Jedlick
  • Joe Zalewski
  • Lucas Gonzalez
  • Elizabeth Gross
  • Catie Boskee
  • Brett Brusco
  • Robert Roberson
  • Luiza Tanaka
  • Brian Fisher
  • Abbie Raubolt
  • Derek Delap
  • Danette Beatty
  • Harrison Bright
  • Ryan Reid
  • Elijah Gallaher
  • Jimmy McCafferty
  • Jasmine Khalil
  • Damien Devio
  • Amber Lanter
  • Samantha Skidmore
  • Cody Scribner
  • Andrew Mathieson
  • Nicholas Rende
  • Matt Jarkewicz
  • Sam Bez
  • Leila Haley
  • Brian Redoutey
  • Nick Sena
  • Keegan Sullivan
  • Erik Kangas
  • Stephen Durand
  • Zachary Delor

concept development 2014

  • Kayla LaVearn
  • Elizabeth Gross
  • Harrison Bright
  • Alaina Logan
  • Neal Anderson
  • Nathan Anderson
  • Troy Rushing
  • Nick Judge
  • Chelsie Trayser
  • Melissa Jarvis
  • Dillon Sommerville
  • Jon Russell
  • Alex Mank
  • Taylor Howard
  • Taylor Shallal
  • Ryan Reid
  • Adi Juhasz
  • Alexandra Kern
  • Kaitlyn Clough
  • Tyler Thull Pre-Production
  • Kyle Kovacin
  • Emily Boyd
  • J Sab Illustration
  • Michaela Nienaber
  • Autumn Woolman
  • Tia Ray
  • Casey Follen
  • Robert Buber Preproduction
  • Darren Waud Pre-Pro
  • Matthew Spencer
  • Pre Production Illustration

CG environments

  • Brandon Watson
  • Lucas Trapp
  • Brandons Environments
  • Cody Zdanowitz Advanced CG Environments
  • Julia Cazier
  • Austin Ashley
  • David Bammel
  • Kaitlyn Clough
  • Jon Russell
  • Isaac Johnson
  • Ryan Dziurgot
  • Chase Holton
  • Dillon Sommerville

2013 concept class

  • Hayley Dubay
  • Danielle Prieto
  • Kristin Montour
  • http://sursketchalot.blogspot.com/
  • The Place Josh posts stuff.. I think
  • Marisa Blog
  • Michaela Martin

2012 cg environments

  • michaela nienaber
  • Aaron Loftis
  • kyle bowman
  • nicholas schumaker concept
  • Sarah Bromley
  • Ryan Staniszewski
  • Rosie Cole
  • Nicholas Nguyen
  • Homin Jang
  • nova jumer
  • Alex Ku
  • Jake Walter
  • Isaac Johnson
  • Ericka Hampton
  • Henry Lane

2012 concept class

  • Chelsea Weickel: Independent Study
  • Josh Ortega
  • Tai Colon
  • Yeji Hong
  • Stacy Krylova
  • Michael Henning
  • Ericka Hampton
  • nicholas schumaker
  • Wendy Fu
  • Justin Spice
  • Dom Schulz
  • Kari Kilpela
  • Aaron Loftis
  • Doug Drazin
  • Gery Ibarra Ancira
  • Nick Nguyen
  • Angela Mcbride
  • Luke Malcomson

my links

  • portfolio site
  • my character blog

Blog Archive

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    • ►  January (1)
  • ▼  2012 (35)
    • ►  November (3)
    • ►  October (2)
    • ►  September (4)
    • ►  June (1)
    • ►  May (2)
    • ▼  March (5)
      • final character
      • collumn test
      • logo
      • diver process model
      • Hard Edge Modeling techniques.... Zbrush, Alias, ...
    • ►  February (6)
    • ►  January (12)

About Me

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db
David Bentley, illustrator, modeler, animator, and 3D visualization artist. He is currently an assistant professor at the College for Creative Studies, in the Entertainment Arts Dept. David graduated with a BFA in Industrial Design from the Brigham Young University in 1997. He then worked as a Creative Designer at General Motors Design. Three years later, David left GM to consult for Alias|wavefront at Chrysler Design where he worked with designers to enhance workflows and solve problems. He left DCX to work at Lear as a Senior designer on the GT40 Ford production program as well as the advanced design studio. In 2003, he joined Alias as an Application Engineer for design and entertainment software, and was a part of Autodesk following their acquisition of Alias, for 2 years as the Solutions Engineer for Global Accounts, specializing in Conceptual Design from 2D to 3D to Visualization, using Sketchbook Pro, Mudbox, Alias Studio, and Maya. David is a freelance illustrator, designer, and trainer at Bentley Design, living in Michigan with his wife and four children. David’s keeps a blog online at http://www.dbcharacters.blogspot.com/
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